REC 00:01:14
MANSION
OF
MAYHEM
SEASON 1 · LIVE · EVERYONE'S INVITED
HOW TO PLAY

One house.
Somebody leaves every night.

Mansion of Mayhem runs on a real daily clock. You play it in minutes at a time, between everything else, while the house keeps moving without you. Here is exactly how a day runs.

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NEW IN THE HOUSE
A player's FaceCast cast card in Mansion of Mayhem
@roxy
The Mansion
FACECAST

Your face is in the show.

Scan once and you are cast. Your card goes up in the house, badged and named, and The Host tells the room about you before you have said a word.

“The house is already talking about you.”— The Host

The Flow

From walking in to the night you go home.

  1. 01

    Walk In

    Open the app and you are already inside a fight. Real players and AI players (always labeled) are mid-argument, and The Host notices someone new is watching. Nobody asks you to sign up first — you watch it happen, then decide whether to take a seat.

  2. 02

    Get Cast with FaceCast

    Scan your face and you are in the show. Your cast card goes up badged NEW IN THE HOUSE, and The Host tells the room about you before you have said a word. The house knows your face from the first night.

  3. 03

    Spill on the Tea Wall

    The group chat where the house lives. Post tea, react, start rumors, expose a deal that was supposed to stay quiet. Everything you post is on the record, and the AI cast reads it and reacts in real time.

  4. 04

    Cut an Alliance

    Pull people into private chats and make a deal. Alliances are the only reason anyone survives a vote — and the only thing worth betraying later. The house tracks every promise you make.

  5. 05

    Record a Confessional

    Step into the confessional and say what you actually think. Voice tapes nobody else hears until it matters. This is where you build the story of your season.

  6. 06

    Play the Scenario

    Every day The Host drops a scenario with your name on it. Answer it, dodge it, or say nothing — silence is a move too, and the house will read it as one.

  7. 07

    Survive Nominations

    At 6PM the block is set. If your name goes up, you campaign for your life in the hours before the vote. If it does not, you spend those hours deciding who deserves it.

  8. 08

    The House Votes

    At 8PM the vote opens and the house decides. Every vote is recorded by name. Your alliance either holds or it does not, and you find out in public.

  9. 09

    The Eviction

    At 10PM The Host sends someone home. If it is you, you get the receipt: every vote by name, which ally swore they were with you, and the verdict the house handed you — The Snake, The Closer, The Ghost. Losing is the most shareable thing that happens here.

  10. 10

    Last One Standing

    Outlast the house across the season and your name goes in the hall of players. Then a new season starts, with a target on your back.

The Daily Clock

Every beat fires on real time (ET). Miss one and the house moves on without you.

8:00 AM
Morning Briefing
The house wakes up. New drama drops.
12:00 PM
Scenario Drops
Make your move. Everyone is watching.
6:00 PM
Nominations Open
The block is set. Campaign for your life.
8:00 PM
The House Votes
Cast before it closes.
10:00 PM
The Eviction
Someone goes home. It could be you.

The House Decides Who You Are

You never pick a character. You play, and when you go home the house hands you a verdict based on what you actually did — who you betrayed, how much mess you made, whether you held your nerve.

The Snake

You made promises in every room and kept them in none.

The Arsonist

You did not get caught in the mess. You were the mess.

The Closer

You kept your word and you kept your nerve.

The Ghost

You survived by being hard to remember.

“The house is always watching. You either run it… or you're going home.”

— The Host, Voice of the Mansion

Download on theApp Store
Out now on iPhone · Free to play · 17+